2008. 7. 14. 14:53

Dwarven Pit - Second Level

Dwarven Pit - Second Level (Automap made by Kunar)

Dwarven Pit - Second Level

Description

01) Stairs leading up to level 1

02) This lever deactivates the crossbow trap at 13

03) This pressure plate triggers the crossbow trap at 14

04) Chest: cart-grease, crank

05) Chest: throwing axe, hatchet, girdle of Might, skull girdle

06) Chest: girdle of Might, 3 shields, 3 iron shields, 3 boots

07) This hole holds a pouch with some coins and jewels in it

08) The shaft leads to level 1 (upwards) and 3 (downwards) of the pit

09) The door cannot be opened. There is nothing behind

10) If you pull the lever, the floor beneath you will open and you find yourself in a small room, where you have to face 5 undead dwarves. If you are victorious, you may leave the room via a ramp

11) Chest: 10x ration package, 10x tableware, 10x cutlery, 10x water skin, drinking horn

12) This crossbow trap is not loaded

13) The crossbow trap is loaded. You may deactivate it by turning the lever at 2

14) The crossbow trap is not active. See 3

15) This piece of wall descends behind you, when you enter the room to the North. Make sure you took the chain (level 1, location 14) and crank (level 2, location 4) with you

16) You are able to fix the mechanism using a chain and a crank. If you succeed to do so, the wall at 20 opens

17) When you try to examine the chest, you are discovered by a gnome. Be polite and donate a present, which is worth 5 ducats at least (a festering toadstool for example). The answer to his riddle is MOOSE. After this you receive the rich silver key, which is necessary to leave the pit. If you laugh at the gnome or attack him, he teleports your party to rather nasty locations of the pit

18) This hole holds a rat trap

19) Stairs leading down to level 3

20) This piece of wall disappears after you have fixed the mechanism at 16

   

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